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LAURINE TAGUM

Aim: Narrative Designer
Goal: Creative Designer

Ever since childhood, I've been captivated by imaginary worlds and the power of video games. Now, I'm driven by a passion to create games that not only entertain but also educate, especially for those who may face challenges in traditional learning environments.

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Games have a remarkable ability to teach, connect people, and foster new skills. That's why I'm dedicated to crafting experiences that make a difference.

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As a game designer, my goal is to build immersive worlds where players can live out their dreams and explore new horizons. Because everyone deserves a chance to experience the magic of another life, don't they?

EDUCATION

Computer Games Design - Current

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University of Portsmouth

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Foundation Multimedia Design - 2020 to 2021

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Bachelor of Multimedia Design - 2021 to 2023 (2 years/3)

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Swinburne University of Technology Sarawak

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RELEVANT MODULES LEARNT SO FAR !

Coding and Scripting for games (Unreal Engine blueprints)

Design Studio

Game Development

Games Design and Context

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Prototyping and Iterating Game Designs

Student Entreprise for Games

Design Games

Creative Research and Project Initiation

Gameplay Programming (Unity - C#)

Maths for Games

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Love Soccer, Drawing, Reading, Cooking and more :)

SKILLS

Advanced: Adobe softwares, Unreal Engine, Maya, Clip Studio Paint / Krita


Proficient: 3ds Max, Unity, Python (simple coding), Unity - C# (still learning)

LANGUAGES

Advanced: French and English
Beginner: Mandarin (Stage 1)

Understand Spanish (medium) but can't speak fluently

OTHER CREATION:

WANT SOMETHING SPECIFIC?

UNIQUENESS

01.

Story-Driven World Building

02.

Player-centric logic

03.

Narrative integrated level design

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Visual Storytelling

05.

Innovative problem solving

Contact

LET'S CREATE!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

I cannot wait to work with you .

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